A brief overview

    The network

    Important information

    Our web identity

    Beco mission statement

    How we do business

    Where we came from

 

 
 

           AND WE HAVE NEVER LOOKED BACK SINCE.  That's what happens when you grow astronomically, both in traffic and in networked sites.  It isn't every day that something so amazing is created to impress and deliver.  The Blue Eagle Company provides valuable media and data on a global scale to the masses.

 
:: THE NETWORK   :: IMPORTANT INFORMATION

     Blue Eagle Company:                               

     Cerone Annsomics Incorporated:  

     Blue Eagle Co. Developers Network: 

     rctmKH Incorporated:                            

     The Halo Underground Incorporated:         

     DJ DCer Locally Licensed:

     Cerone Annsomics Media Network Inc.:    

www.blueeagleco.com

www.blueeagleco.com/ca

www.blueeagleco.com/bldn

www.rctmkh.com

www.thehalounderground.com

www.djdcer.com

www.blueeagleco.com/camn

     Blue Eagle Co. Terms of Service

     Contacting Information

 

 

 

 

:: OUR WEB IDENTITY

          On a global scale, Beco is a phenomenal company that through applicable knowledge and  savvy know-how has created an undeniable presence on the web.  Our team has designed media and fan-centric sites like rctmKH.com and TheHaloUnderground.com.  In addition, Cerone Annsomics provides web site development platform that creates web applications such as the Blue Eagle Co. Developers Network and the Cerone Annsomics Media Network hosts sites like DJDCer.com, keeping media organized and quickly accessible.

 

:: OUR MISSION

          Blue Eagle Co. has a long term commitment to excellent service by supporting our various fan sites such as The Halo Underground and rctmKH.  Our Mission is to make these and other sites in our possession smart and entertaining.  We are ready to face the challenges of new and existing competition with competitive marketing and media content that is unique to our sites.  We concern ourselves with not trying to appeal to a vast audience, but to a more localized crowd that gives us a loyal fan base.  The Blue Eagle Company team takes pride in what we do and give everything all we have.

 

:: HOW WE DO BUSINESS

          The Blue Eagle Company provides sources of free, online fan-fed and company fed materials both for private and public use.  The Blue Eagle Company, or Beco for short, has also developed an advertising client that is set up on these free sources to provide a valid point of income without disrupting the use of our free web sites.  Cerone Annsomics however is our major service that develops client projects such as designing custom web sites, applications, and logos for general consumption for a variable fee.  Blue Eagle Co. strives to be the best source for fan-based media, news, and web site services.  Through the power of our team and our powerful network of highly-tuned web sites and applications, Blue Eagle Co. delivers services and sites that provide what is needed quickly and affordably.

 

:: WHERE WE CAME FROM

         On August 20, 2003, a new site emerged onto the internet. A small, humble site named TTC or Three Track Club was born into the fan site world of RCT or RollerCoaster Tycoon; a tycoon video game consisting of amusement park building. We served dozens a day, giving visitors access to a slew of media coverage about RollerCoaster Tycoon and supplying new and fresh game downloads such as amusement park packs. Three Track Club existed for 5 months before the name was dropped and a new more familiar name was adopted- rctmonster.
          In literal terms, rctmonster stands for "rollercoaster tycoon monster" and given the fact that in 2004 rctmonster was still a RollerCoaster Tycoon fan site (RollerCoaster Tycoon is a video game based on theme park management), it was a fitting name. January 1st, 2004 marked the beginning of a new era in our fan site- rctmonster was a promising new title with a
promising loyal fan base. For two consecutive years, rctmonster ruled the RCT fan scene devoting all of its resources to new files and chatty forums. By the second quarter of 2006, rctmonster had exploded into a small wonder among giants. It was time to grow larger.
          In May of 2006, rctmonster became the rctmonster Company and it's own fan site was closed in order to accommodate the changing winds that would soon vastly change rctmonster's web goals. Our plan was simple- change to adapt; change to become bigger. It was a three step plan. On June 26, 2006 rctmonster reopened to the public as it's first yet still humble new site pertaining to the hit game franchise Kingdom Hearts. Our switch to such a different fan base was due in part to our own interest in the cultural                        
  ::DJ DCer::

phenomenon that is Kingdom Hearts but also because this game was a big game, well known and loved by

millions. This allowed us to tap into a massive fan base we had yet to see.
          rctmonster used various marketing strategies to get the new site known. Our biggest of these was at Gamespot. President and founder of the rctmonster Company Daniel Cerone opened an account on Gamespot and quickly made friends with the Kingdom Hearts gaming community. Then, he asked them for a favor and that favor was the one favor that would drive up rctmonster's visitor count ten fold. He asked all of the Gamespot groups pertaining to Kingdom Hearts to advertise rctmonster on their homepage and in exchange, their group would be listed on rctmonster and be viewable to thousands. None refused, and all gratefully embraced it. For the next month and a half, rctmonster coveted steady growth until late that July.  On July 24, 2006 rctmonster went through its second phase of it's three step plan. rctmonster spun off Kingdom Hearts into its own fan site named rctmKH which incorporated many new and attractive features. rctmonster Company became known as rctmKH's parent site and the only site rctmonster had that was networked. rctmKH went on to thrive.
          By the time step 3 of the plan was reached, rctmKH had grown massively, ranking in thousands of visitors per day. It had gone through 3 layouts since its first inception in July and was now well on its way to its fourth installment the coming
February of 2007. Meanwhile, rctmonster Company had finally reached its time to make step 3 a reality. rctmonster spun off its own development site: Cerone Annsomics Incorporated. This new site was dedicated to only building any of rctmonster's new sites so that operations could run more smoothly. On December 30, 2006, Cerone Annsomics was born and following suit was yet another new site added to the lineup- The Halo Underground, or THU, for short.
         The Halo Underground was obtained on January 15, 2007 as a project that would truly test rctmonster's ability to reach a
new audience- the Halo franchise consumers. With its popular title, The Halo Underground was almost a total shoe-in for success but everything takes hard work, and Cerone Annsomics answered the         ::rctmKH::

call to build a site on a massive scale with a catchy layout. "Dress to impress."
          Between the work being done at The Halo Underground and the work being accomplished at rctmKH, rctmonster and Cerone Annsomics, which was now dubbed a shorter name "C.a.", had their hands full. We logged countless hours making ideas reality. By May 16, 2007, rctmKH had reached its sixth design and the rctmonster Corporate home had undergone 4 changes as well. Moreover, Cerone Annsomics released a developers site dubbed .design which allowed web developers to download new graphics for their sites.
          As the 2007 summer approached we dug in for our most ambitious project yet- rctmKH "Spitfire."  "Spitfire" referred to the project's codename, its alias if you will. rctmKH "Spitfire" was destine to make it big on the scene because it had incorporated things that we have never done or were still in beta form before. Now, with every new feature released into one site rctmKH "Spitfire" touted its own online player: XPlayer, it's own online media service, over 500 new or existing media files and new forums just to name some of the biggest changes. Not to mention the fact that the layout of rctmKH was totally redesigned.
          Late July marked the renaissance of rctmKH, because on July 24, 2007, 1 full year after rctmKH was born, rctmKH became the capital of the Kingdom Hearts fan site world and debuting with it was ZuneCaster.  ZuneCaster was a new service that allowed those with a Zune or iPod to download ZuneCasts right from the net. ZuneCaster is the first online ZuneCasting service
ever created and began by servicing rctmKH with new mobile downloadable content.
          After much dispute, The rctmonster Company, the name we have carried for years has been changed into Blue Eagle Co. in an effort to maintain a youthful presence on the competitive web stage. rctmonster's heart and soul still exists but the name finally made the full switch to The Blue Eagle Company on August 11, 2007.

          Our story is dynamic, and our passion is unique, powerful and just.  After years in the making, Blue Eagle Co. has developed and matured in the most amazing ways that could have never been conceived.  Now, more than ever, we are proud to present our brainchild, The Blue Eagle Company.  Live. Out. Loud.

                                                                                                                                                                                     ::THU::

 

 
     

Copyright 2008 Blue Eagle Company.  All rights reserved.  Beco, C.a., CaMN, and BLDN are registered trademarks of Blue Eagle Co.